Are there any security & privacy concerns?

MPTCP aims to maintain the same level of security as traditional TCP, with specific mechanisms to counter common network attacks. Find out more in RFC 8684. To be more secure than TCP, some modifications of the protocol would be needed, e.g. MPTCPsec.

Why & when should MPTCP be enabled by default?

Here, servers and clients must be considered separately: MPTCP can be enabled by default on servers, to be used only when requested, with a minimal impact. On the client side, it might be useful to notify users that MPTCP is being used by default.
  • Clients typically have the most to gain by using MPTCP, but the benefits of MPTCP are mainly realized when users have configured their system to make use of its multipath capability. Still, even when only one network interface is available, MPTCP can be helpful in mobility use-cases that involve frequent switching from one network to another without stopping the connections. When servers don’t support MPTCP, the connection continues in “plain” TCP.

  • Servers usually don’t directly benefit from MPTCP, due to their stable, fast, and reliable network connections. The client/server system as a whole is where the typical MPTCP improvements are experienced. There are server-specific use cases as well:

    • Switching from one network to another without a disconnection that would restart a long operation
    • Faster throughput by aggregating multiple TCP flows
    • Lowering latency by sending data in parallel on multiple subflows, so the lowest-latency path “wins”. (Note: The MPTCP protocol allows for this but the Linux packet scheduler does not yet implement such a feature)
    • etc. We recommend enabling MPTCP on servers by default to let users choose whether to use MPTCP. When clients don’t request to use MPTCP, server applications will create “plain” TCP sockets within the kernel when connections are accepted, making the performance impact minimal.

Are there any performance impacts when using MPTCP?

MPTCP is engineered to improve network resilience and utilization without adversely affecting the performance of TCP applications. It adds a few bytes in each TCP packet, causing a manageable overhead (~1%) that becomes advantageous when leveraging multiple network paths, potentially increasing throughput and reliability.

It is also important to note that, when clients don’t request to use MPTCP, server applications will create “plain” TCP sockets within the kernel when connections are accepted, making the performance impact minimal.

Are there unsupported TCP socket options?

MPTCP supports most TCP socket options. It is possible some less-common ones are not supported. If it is the case, please document your use-case in a new issue.

For example, MPTCP in the Linux kernel is currently not compatible with KTLS.

What are the supported operating systems?

MPTCP is supported in the official Linux kernel starting with version 5.6. Any applications can [easily use it](implementation.html). The adoption of MPTCP extends beyond to various platforms including macOS. But...

The use of MPTCP on macOS differs from Linux:

  • It is most straightforward when applications use the system’s frameworks
  • There is some documentation for connectx and disconnectx system calls that mention multipath support, however it is not clear what is required to use these interfaces. There does not appear to be public example code.

On FreeBSD, there was an ongoing implementation, but that was years ago, and it is not working today according to this.

There are other implementations, but on specific systems (Citrix load balancer, userspace, etc.): more details here.

It is possible to use MPTCP on Windows with WSL2.

MPTCP vs. QUIC

MPTCP enhances TCP’s functionality at the transport layer by enabling multipath capabilities, whereas QUIC, built atop UDP, focuses on reducing latency and improving connection migration. While both propose multipath functionality, their development and standardization stages differ.

Multipath capability in QUIC is not yet standardized. Here is the draft. Applications might have more configuration options to be able to select different paths, and control data flow over those paths.

MPTCPv0 vs. MPTCPv1

There are two different versions of the protocol: RFC 6824 (MPTCPv0, obsolete) and RFC 8684 (MPTCPv1, current). The upstream Linux kernel only supports v1. A previous out-of-tree kernel supported both v0 and v1, but it is now recommended to use the upstream releases instead.

What about middleboxes?

MPTCP is meticulously designed to ensure fallback to standard TCP when necessary. This ensures uninterrupted connectivity amidst the presence of NATs and firewalls (middleboxes) that might remove “unknown” TCP options like MPTCP.

If you notice that MPTCP is not allowed in your network, and “plain” TCP is used instead, please report this issue to the people in charge of your network: it is very likely a mistake that MPTCP is not allowed.

How should applications handle missing MPTCP support?

Applications supporting MPTCP natively should first try to create an MPTCP socket, then fallback to “plain” TCP in case of errors. If the Linux kernel does not support MPTCP, a proper error will be returned when creating the socket. The kernel version and its config can be different at build-time and at run-time (e.g. some builders are using chroot/containers with up-to-date software programs, but an old stable kernel). So it is recommended to do such checks at run-time, letting the kernel returning an error if it is not supported, rather than trying to guess at build-time what the end-user will have at run-time.

What build time checks are needed/recommended?

Since a common practice is to compile source code on a different machine, potentially with an older kernel version running on the build machine, it is recommended not to restrict MPTCP utilization at build-time other than checking than the target is Linux.

Note that it might be necessary to manually define IPPROTO_MPTCP, because old libC versions might not have it. See the Implementation Guide for more details about that.

Why is IPPROTO_MPTCP not defined?

Since a program is not always compiled on the system it runs on, it is recommended to manually define IPPROTO_MPTCP if the symbol is not already defined:

#ifndef IPPROTO_MPTCP
#define IPPROTO_MPTCP 262
#endif

How to check if MPTCP is working?

The easiest way is to check with a special test server that will confirm MPTCP is being used and return that info to the client, e.g.

$ mptcpize run curl http://test.multipath-tcp.org:5000
You are using MPTCP.

It is also possible to use tools like ss -Mia, tcpdump and wireshark, or check counters with nstat or directly in /proc/net/netstat.

How to bootstrap a kernel development environment?

If you are interested in contributing to MPTCP in the Linux kernel, a Docker image can be used to create a basic kernel development environment. Download the kernel source code and then start the container:

$ cd [kernel source code]
$ docker run -v "${PWD}:${PWD}:rw" -w "${PWD}" --privileged --rm -it \
    --pull always mptcp/mptcp-upstream-virtme-docker:latest \
    manual-normal

More details on the MPTCP Upstream Virtme Docker page.

High number of retransmissions / dropped packets at the NIX RX queue level?

Even with MPTCP, subflow processing is done by the TCP stack. The main difference with plain TCP is that this processing does not use the socket backlog and always happens in second-level interrupt handlers called bottom half (BH) in Linux. When the host is under heavy load, BH processing happens in ksoftirqd context, and there is some latency between the ksoftirqd scheduling and the moment ksoftirqd actually runs the handler. This depends on process scheduler decisions (and settings).

A way to reduce these retransmissions and avoid dropped packets at the NIC level is to increase the NIC RX queue. See issue #253 for more details.